misteraitch reveals a full house in his post on the World of Playing Cards, "a living encyclopaedia of the history and visual art of playing cards"
In videogames, what superfluous real-world behaviors do you do, even though they're not part of the game? Being kind to imaginary characters seems to be the main one.
If you're looking for a low-key way to celebrate, drop in and join the wise, suave, and good-looking volunteers who help transcribe the podcast. (Thank you podcast transcribers! You are the best!)
... or if you prefer your celebrations more active, join the stalwart band of Pokemon Go obsessed Mefites as they report back from the field.
It was one of those games that was just too...frigging....hard. Along with Blaster Master and Castlevania II, it seemed stupidly impossible...I don't remember when, but there must have come a time when I punched the power button on the console in frustration and walked away from it for the last time. And then twenty years passed and I don't recall thinking about the game once in that time.
But a few years ago I was traveling and staying with a friend of mine who owned a game cube. There it was on his system, Zelda II...A wealth of small childhood memories that had been locked together with Zelda in the back of my brain. It was an utterly unique experience for me, reliving those memories sequentially as the game progressed. Which happened somewhat rapidly because I was now A BEAST at Zelda II....